On FPS issues, it seems to have drops from 30 FPS, the textures of the houses and the objects in the environment are loaded many times as we advance, the NPC’s appear suddenly… Even in the matter of textures, when we go from a closed area to an open area, whether with cinematics or not, also gives errors super uncomfortable to look at. The performance is not the most enviable, since in open areas like the city, the game does not go well at all. Similarly, at Sherlock’s house we have a Chemistry table to investigate some tests, which is also entertaining and makes you feel a little more detective. There is also a minigame identical to petanque which was funnier than I thought, and you’ll find it at the beginning of the second case. One of the things that surprised me were some typical mini-games like lockpicks or safes that we’ve seen in games like Fallout or The Elder Scrolls, which Frogwares has been able to bring to this detective game with a lot of originality and simplicity. I add that I have rarely used detective skills, apart from the moments in which the game has indicated it to me, since it seems that the game itself does not need them. Personally, I ended up hitting the A button to find the clues, since on top of that, the game is not very intuitive at times, especially when we have to go to a specific location. The process when investigating a subject also seems quite rough and boring to me. But still, it’s still a fun game with a very original story through the different cases. The gameplay of Sherlock Holmes The Devil’s Daughter Redux has personally caused me to get straight to the point and a little faster than I expected. In general, the gameplay is a bit dated, since it is very rough when it comes to handling the character, feeling very uncomfortable, as well as with the interaction of certain things in the environment. Read: New details of Project Pentiment, the new Xbox exclusive, would have been revealed In addition, on the streets of London we have a young man who will also help us, among others. Watson is a character very similar to Sherlock, which will help us to help the detective in the most tense moments. Depending on the case we meet, not only Sherlock will be the only playable character, since our dog Toby will help us to look for traces. Playing on normal difficulty, the cases are not complicated at all, although we will have to use our heads to link and relate what is happening when we have to examine the evidence to reach a final decision. The game has two difficulties: bloodhound detective and expert bloodhound. In the same house we also have a map that we will use on some occasions and a Chemistry table, which will help us analyze things that will also provide us with information for specific cases. We will have to travel to different locations, always returning to Sherlock Holmes’s house, where we have a shelf with files to retrieve more information from the clues we have obtained. One of the important points of this issue is that the cases are not repeated at any time, but rather cover a variety of very interesting topicssuch as disappearances, murders, accidents and the very life of our detective Sherlock in danger.Īs we have said, each case feels completely different. For the most part, the rate of cases is quite fast, maintaining suspense at all times and with crescendos in the final stretches of these. Very funny and varied cases with different playable charactersĪs with Crimes & Punishments, we will have to solve a series of cases that are not fully written, since we will have the absolute freedom to conclude a case one way or another through the decisions.
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